Hi all,
We've been trying the trial version however when we save the obj file and load into a different program (ie blender) the UV map is wrong. A bit moved to the right. We've tried two workstations.
Windows XP SP3 .NET 3.5sp1 David 2.5.5 the other workstation was Vista.
See 2 screenshots of how the UV map looks in blender. Both shots are done on differnt machines. We tried this in Studio Max 2010 as well with the same result.
We have a licensed 1.5 version which works fine. So I suspect this is a bug?
Rg,
Arnaud
