====== MagWeb's example files ====== ===== Comparing scanning resolutions ===== === Simlpe object: Hand === This file shows 3 scans of a puppet hand. I tried my best to get same conditions (same angle of intersection, scanning speed and steppercontrolled lasermotion, same lightconditions). Every scan is shown also using the avarage smoothing filter once: {{user_page:magweb:scanresolution_i.jpg|}} Download the combined scans:{{user_page:magweb:hands.obj.zip|}}(3.7MB) === More detailed object: Dragon === This file shows 3 scans of a dragon sculpture from below. Conditions as the previous example. Every scan is shown also using the avarage smoothing filter once:. {{user_page:magweb:scanresolution_ii.jpg|{{user_page:magweb:scanresolution_i.jpg|}}}} Download the combined scans:{{user_page:magweb:dragos.obj.zip|}} (3.4MB) === STL-example === Download the golden clown (see gallery) as a STL file. (reduced from 56MB to 6MB){{:user_page:magweb:clown_red.stl.zip|}} (3MB) ===== Set of movies: A scan of a hand ===== Download and load them in DAVID using the video grabber: {{user_page:magweb:handcalib.avi.zip|}} {{user_page:magweb:handtex.avi_2.zip|}} {{user_page:magweb:handscan.avi.rar|}} ===== Skull of a deer ===== {{user_page:magweb:skull.jpg|}} description: Set of 6 textured partial meshes covering nearly 180° of a deer's skull to play with them in Shapefusion. Note: The meshes were decimated to get a up/downloadfriendly package of 6MB. Download the package {{user_page:magweb:skull.zip|}} Suggestion: For the resulting mesh has a big hole downwards, Poisson fusion does not work very well (but you may try), use Simple fusion at res 300 to get a similiar result as shown in the pdf: {{user_page:magweb:skullpdf.pdf|}}. The meshes 1 till 5 should be alligned in free rotation mode. The 6th is a bit tricky: Use manual allign mode and fine registration only. Good luck ===== Command file creator - testversion ===== Tool to create simple command files that can automate __simple__ fusion processes. It is a simple, rather big, fat codemonster - but for me it works. Use it without guarantee. Maybe you´ll find it usefull too. === Installation: === Unzip the file Put -Command.exe -Davidauto.rft (a template for the commandfile) -Meshes (Folder where the Commander searches the subfolders with the partial meshes) -Fusion (Folder where you will find your fusion result) into your DAVID folder. (In Folder "Meshes" I added the subfolder "Skull" containing 3 of the deer Skull meshes named as Scan01, Scan02, Scan03 as example) === Usage: === The exe assumes, that you have put all needed partial scans into a direct subfolder of "Meshes". Name this folder with the name your final fused mesh shall have. Name all partial-scans in the convention "scan01, scan02, scan03...... max: scan15"(as DAVID suggests if you hand a scan from the scanning to Shapefusion directly. The commander assumes that every mesh overlaps with the previous (and the following) one. The output file will be placed into the "Fusion" folder and is opened after the fusion is finished with your default "open with" program. Run the Commander.exe Put in: -The name of the subfolder as project titel. (Example: Put in "Skull") -The number of the scans in the project folder (Example: Put in 3 - for three meshes are in the "Skull" folder) -The output fileformat (obj, stl or ply) (Example: as you like) -The fusion resolution (all will be poisson fused) (Example: as you like) Click Create Commandfile. Now the command file (Autodavid.txt) is written. You may also call it with the Windows START/Run-line. You´ll see a preview (do not worry for there may appeare some empty lines and unneeded align steps (unneeded ones are ignored by DAVID) You can not edit this preview. As I said it is a simple Programm. Clicking the Fusion Button, the Process is started. The Commander is turned of, while the process is running. As soon as the result is stored the file is opened with your default obj, stl or ply program. When you close this Program, the Commander appeares again to continue work. You finally should find the fused Skull.obj(stl or ply) in the Fusion folder. NOTE: This tool, as the command-file-interpreter in general, makes only sense if you own a DAVID-license. Download: {{user_page:magweb:commander.zip|}} ===== CV StructuredLight eyescan ===== Download eyescan. wrl: {{:user_page:magweb:test_15.wrl.zip|}} ===== SetSwitch===== {{:user_page:magweb:settings_switch.swf?640x480}}