This file shows 3 scans of a puppet hand. I tried my best to get same conditions (same angle of intersection, scanning speed and steppercontrolled lasermotion, same lightconditions). Every scan is shown also using the avarage smoothing filter once:
Download the combined scans:hands.obj.zip(3.7MB)
This file shows 3 scans of a dragon sculpture from below. Conditions as the previous example. Every scan is shown also using the avarage smoothing filter once:.
Download the combined scans:dragos.obj.zip (3.4MB)
Download the golden clown (see gallery) as a STL file. (reduced from 56MB to 6MB)clown_red.stl.zip (3MB)
Download and load them in DAVID using the video grabber: handcalib.avi.zip handtex.avi_2.zip handscan.avi.rar
description: Set of 6 textured partial meshes covering nearly 180° of a deer's skull to play with them in Shapefusion.
Note: The meshes were decimated to get a up/downloadfriendly package of 6MB.
Download the package skull.zip
Suggestion: For the resulting mesh has a big hole downwards, Poisson fusion does not work very well (but you may try), use Simple fusion at res 300 to get a similiar result as shown in the pdf:
The meshes 1 till 5 should be alligned in free rotation mode. The 6th is a bit tricky: Use manual allign mode and fine registration only.
Good luck
Tool to create simple command files that can automate simple fusion processes. It is a simple, rather big, fat codemonster - but for me it works. Use it without guarantee. Maybe you´ll find it usefull too.
Unzip the file Put
into your DAVID folder.
(In Folder “Meshes” I added the subfolder “Skull” containing 3 of the deer Skull meshes named as Scan01, Scan02, Scan03 as example)
The exe assumes, that you have put all needed partial scans into a direct subfolder of “Meshes”. Name this folder with the name your final fused mesh shall have. Name all partial-scans in the convention “scan01, scan02, scan03…… max: scan15”(as DAVID suggests if you hand a scan from the scanning to Shapefusion directly. The commander assumes that every mesh overlaps with the previous (and the following) one. The output file will be placed into the “Fusion” folder and is opened after the fusion is finished with your default “open with” program.
Run the Commander.exe
Put in:
Click Create Commandfile. Now the command file (Autodavid.txt) is written. You may also call it with the Windows START/Run-line. You´ll see a preview (do not worry for there may appeare some empty lines and unneeded align steps (unneeded ones are ignored by DAVID) You can not edit this preview. As I said it is a simple Programm. Clicking the Fusion Button, the Process is started. The Commander is turned of, while the process is running. As soon as the result is stored the file is opened with your default obj, stl or ply program. When you close this Program, the Commander appeares again to continue work. You finally should find the fused Skull.obj(stl or ply) in the Fusion folder.
NOTE: This tool, as the command-file-interpreter in general, makes only sense if you own a DAVID-license.
Download: commander.zip
Download eyescan. wrl: test_15.wrl.zip